Every Trap in Poor Bunny! and the Move That Beats It
Published · 3 min read
Poor Bunny! has five kinds of trap, and each one is telegraphed before it can hurt you: a yellow ! appears where the next trap will spawn, and a shot in flight has a tell of its own. Most runs end not because a trap was unfair but because the player answered it with the wrong move — usually a jump when the right answer was a drop. Here is each trap, what it looks like a moment before it hits, and the move that beats it.
Arrows
Arrows are the first thing the forest throws, and they never stop. They fall straight down from the canopy and stick into whatever they hit — a ledge, the floor, or you. Some are random; the ones that matter are aimed, and an aimed arrow falls on the spot where the bunny was standing when it was fired. That makes standing still the most dangerous thing you can do. Keep drifting sideways a step or two, and if you see an arrow above you, press Down to fall through the ledge rather than jumping into it.
Cannons
A cannon slides out of the left or right tree trunk — first as a dark silhouette, then a skull-faced barrel — at the height of one of the three ledge rows, sits for a beat, and fires a ball straight across the screen. The ball travels at ledge height, so it hits anything standing on that row and nothing above or below it. The counter is vertical: the moment a barrel appears on your row, jump to the ledge above or press Down to fall through to the one below. Do not run along the row hoping to outpace the shot; the ball is faster than the bunny and the screen is not wide. Cannons also come in pairs later — one on each wall on different rows — and then the safe row is the one neither barrel is on.
Spiked balls
Spiked balls drop from the canopy in one of three fixed columns — left, center or right — after the ! has shown you which. They come down much faster than you can run out from under them. Jumping is the worst answer, because it lifts you into the ball's path. Press Down: the bunny falls through the ledge and the ball passes over its ears. If you are on the bottom row, where there is nowhere to drop, run sideways early — the tell gives you enough time for two or three steps, not more.
Chain balls
A chain ball is a spiked weight on a chain, anchored to the top of the screen, that swings in an arc through the middle rows. It is the only trap that stays on screen for a while, and it is the one that makes the top ledges dangerous. Watch the arc: it is a pendulum, so it is slowest at the ends of the swing and fastest through the middle. Cross underneath when the ball is at the far end of its arc, and never stand on a middle ledge directly beneath the anchor point.
Saw blades
Saw blades appear at the edge of a ledge row and run along it, sometimes one blade, later two on different rows moving in opposite directions. They only move horizontally, so a saw on your row means jump over it or leave the row; a saw on another row is irrelevant until you go there. Because they travel along the platforms, the bottom row is the saw blades' favorite lane — it is the longest continuous surface — which is one reason the middle ledges are the safest place to spend a run.
Putting it together
Apart from the arrows, the traps are drawn from shuffled lists — the first about ten seconds in, then another every few seconds — and once a trap is in the clearing it stays. Early on you face one at a time and can deal with each as it comes. Later they overlap: a cannon on your row while an arrow is aimed at your feet and a spiked ball is dropping on the ledge below. The habit that survives that is simple — before you move toward a carrot, look at the trunks and the canopy first, decide your escape (up or down) for that ledge, and only then go. Every carrot is one point; a golden one is three; a hit is everything.
More from the blog
- Poor Bunny! 2 Player: Co-op vs VS, Shared Keys and How the Costume Unlocks Work
What actually changes between the 2P and VS modes, which keys each player gets, and how far 100 carrots goes in a wardrobe of over a hundred bunnies.